Merentha
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Come code with us
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Merentha Website
Overview
About LPC Coding
Header Files
The Problem Sets

Rooms
Normal Rooms
Monster Rooms
Search Rooms
Exit Rooms
Door Rooms

Monsters
Normal Monster
Random/Emote Monster
Patrol/Talking Monster
Skills/Interactive Monster

Armour
A Vest
A Ring
Cursed Armour

Weapons
Normal Staff
Two Handed Sword
Special Attack Weapon
Cursed Weapon
Talkin Weapon

Lights
A Match
A Torch
A Lantern

Bags
A Normal Bag
A Backpack (wearable)
An Expanding Bag

Misc Objects
A Leaf
A Sea Shell
A Key
A Snowball

// Petrarch #include <std.h> inherit STORAGE; void create() { ::create(); set_name("bag"); set_id( ({ "bag" }) ); set_adjectives( ({ "small", "cloth", "a" }) ); set_short("a small cloth bag"); set_long("It is a simple cloth bag used to hold things."); set_mass(10); set_value(50); set_max_encumbrance(75); set_prevent_put("You cannot put this in there!"); set_material(({"cloth"})); }


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