Merentha
Come play with us
Come play with us

CONNECT & PLAY
Introduction
MUD Intro FAQ
Merentha FAQ
Merentha Law and Rules
About Merentha

Players
Who's Online
Player Directory
Player RL Pictures
Character Sketches
Player Web Links
Artwork and Banners
The Creators

Abilities
Fighter/Rogue Skills
Magical and Faith Spells
Songs

Organizations
Races of Merentha
Classes in Merentha
Kingdoms of Cardania
Guilds of the Land

Misc
Maps of the Lands
Quests and Deeds
Special Events
Tales, Stories and Folklore
Announcements
Links and Affiliates

Coding
Descarte's Textbooks
Petrarch's Tutorial
Merentha MUDlib
Fighter and Rogue Skills

These are some of the help files for the fighter and rogue abilities online. More complete lists are available online. Fighter classes include mercenaries, berserkers, paladins, anti-paladins, rangers and warriors. Rogue classes include thiefs, assassins and bards.


COMBAT (General Help)

The skills used in physical combat:

melee A player's mastery of unarmed close combat.
attack A player's general offensive ability.
defense A player's general defensive ability.
two handed A player's ability to use 2 handed weapons.
double wielding A player's mastery of combat with two wielded weapons.
charging A centaur or satyr's skill at charging.


Warriors live and die by their fighting skills
Clerics and monks should have some fighting skills
Rogues do better with stealth than toe-to-toe fighting
Mages do better with magic

Combat damage is based on strength and stamina along with your mobility.
Whether you hit or not is based on dexterity and stamina. Being too
highly intoxicated also affects your fighting.

You can now set your own combat colours. the commands are...

setcolor combat-hit RED
setcolor combat-miss GREEN
setcolor combat-other BLUE

That will set all hit messages in the battle between you and an enemy to
red and so on. Other combat is when watching other people fight. Type
help setcolor for more information.


Combat Skills Help Files
Aim
Backstab
Bash
Berserk
Bump
Charge
Circle
Flash
Parry
Pummel
Rush
Slash
Slaughter
Stab
Warshout
Whirl
Acrobatics
Axe
Blade
Charging
Conjuring
Defense
Entertaining
Flail
Knife
Magic
Magic Defense
Murder
Other
Ranged
Stealing
Twohanded
Attack
Bargaining
Blunt
Combat
Deception
Double Wielding
Faith
Healing
Locks
Magic Attack
Melee
Nature
Projectile
Riding
Telepathy
Weapons


Merentha
It's your adventure
Merentha Entertainment
© Copyright 1996 through 2014
Merentha Entertainment
All rights reserved.
Images by Alkie and Desespoir